Sandwich Vision
Making space for what moves us.
We build tools and films for spatial computing, the same instinct for a good story, aimed at screens that didn’t exist yet.
What we make
A handful of things, made well.
Apple Vision Pro
Theater
An immersive multiplex for the world's best fulldome, spatial, and giant-screen films. Not a player. A place.
Enter TheatermacOS
Hovercraft
A presentation camera for the Mac. Pinch the air to move your slides mid-call, so you present like a person, not a screen-share.
Get HovercraftApple Vision Pro
Television
Live and on-demand programming, reimagined for the headset. Sandwich Vision's channel for the spatial era.
Open TelevisionWho we are
A small studio with a long habit of going first.
Sandwich Vision is the spatial media studio inside Sandwich, the company that has spent years helping the world understand new technology, one clear, human story at a time.
We make the software and the films because we want both to be good. A film shows what a medium can feel like; a tool decides whether anyone can actually live there. We build toward the moment those two meet.
Team
The people behind it.

Adam Lisagor
Architect

José Marquez
Curator

Dan Sturm
Finisher

Andy Roth
Engineer
Press
What people are saying.
Press inquiries: press@sandwich.vision
From Sandwich
Two decades of explaining the future.
Sandwich Vision comes from Sandwich Video, the studio the best technology companies call when they need the world to understand what they’ve built. That’s the same taste we bring to spatial: craft, clarity, and a straight face while doing something a little ridiculous. If you’re building for the headset and want partners who get both the story and the engineering, let’s talk.
The newsletter
A note when there’s something worth showing.
New films, new features, the occasional dispatch. No noise.
Recent issues

Issue 012 · July 2026
Seeing Things: Scott Fisher with José Marquez
Sandwich Vision's José Marquez on making the first film that can only be understood inside the machine its subjects invented.

Issue 011 · June 2026
Directing the Invisible with Sandro Bocci
The filmmaker behind Julia Set Lab on directing gravity instead of actors, and why reality moves in ways CGI still cannot.

Issue 010 · May 2026
Flashback to the Future with Frank-David Cohen
Immersive Flashback's Frank-David Cohen on filming the President of France, why Americans are waiting for a market that already exists, and what lightweight glasses change.

















